jueves, julio 29, 2004

Nothing yet

After a long testing time I feel too tired, frustated and I'm start thinking to modify directly the C code, the DiaShapes doesn't appear why? I don't know, they just doesn't. Anyway, there are people who want to help but I can't make it work, any idea?. Lets look my class, still doesn't work but... check it out: using Dia; using System; using GLib; namespace UML {     public class Comment : CanvasElement     {         Shape myShape, myShape1;         CanvasIter tempX;         static GLib.GType gtype;         static Comment()         {             gtype = RegisterGType (typeof (Comment));         }         public Comment() : base(gtype)         {             initShapes();         }         private void initShapes()         {             this.Height = 150;             this.Width = 150;             this.myShape = new Shape(Dia.ShapeType.Path);             this.myShape1 = new Shape(Dia.ShapeType.Image);             this.Move(00.0, 00.0);         }         protected override void OnNeedUpdate()         {             this.myShape = new Shape(Dia.ShapeType.Path);             this.myShape.Color = 8327327;             this.myShape.Line(new Dia.Point(50.0,0.0), new         Dia.Point(50.0,0.0));             this.myShape.Visibility = Dia.ShapeVisibility.Visible;             this.myShapeX1 = new Shape(Dia.ShapeType.Path);             this.myShapeX1.Color = 8327327;             this.myShapeX1.Line(new Dia.Point(170.0,0.0), new Dia.Point(150.0,100.0));             this.tempX = CanvasIter.New(this.Handle);             this.GetShapeIter(tempX);     }         public new bool ShapeNext(CanvasIter iter)         {             if (iter.Data[0] == this.myShape.Handle)             {                 iter.Data[0] =             this.myShape1.Handle;                 iter.Data[1] = this.myShape1.Handle;                 return true;             }             else if (iter.Data[0] == this.myShape1.Handle)             {                 return false;             }             else             {                 iter.Data[0] = this.myShape.Handle;                 iter.Data[1] = this.myShape.Handle;                 return true;             }         }         public new bool GetShapeIter(CanvasIter iter)         {             this.myShape = new Shape(Dia.ShapeType.Path);             iter.Data[0] = this.myShape.Handle;             while (this.ShapeNext(iter));             return true;         }     } } By the way, I haven't slept too much, I feel a a few tired but I need to keep going. I learned yesterday: 'I should start learning long time ago, not today' PS. I don't want to be dramatic, but I miss her.